As I mentioned in my first post it was an extreme honour to have been involved in this film to the capacity I was as Lead Creature designer for Weta. I'd have to say out of all the briefs we've done for the film and still doing the Goblins were one of the biggest challenges. There will be more artwork I can post as the books are released especially a lot of Orc design, Azog as well and the creatures we have yet to see. ( I think there's a dragon as well???) :P
Here are some early Goblin designs that weren't in the film but I rather liked:
These were some of the designs that made it through. There were A LOT of these guys!
I was mainly involved with the creatures of the film but on occasion we're able to do some other design, here's some Thorin tests, a Radagast costume and Bombur's costume concept which I did as well as a warg rider and one warg concept which was pretty much all I was able to do on those creatures as I was focused on Orc's at the time.
There's plenty more and please check out the Art of books which document the concept's, design, and production by the talented Dan Falconer and team! Looking forward to sharing more as we're able :) A film like this is only made on the backs of all the talented people that collaborate to make such an amazing looking film! It was and will always be the biggest education I ever had working on this film and really was among the best company to get me through! My art has progressed heaps since working at Weta and love the continuing learning curve! :)